AshenForge is a new independent studio. We are building a place for games, developer tools, plugins and products for Fab — and for the work that connects them.
A game is an experience someone can step into. A good tool gives someone else the means to make one. We care about both: what a creation feels like, and how it is built.
This website begins with that idea. You can explore Mass Forge, our gameplay framework for Unreal’s Mass Entity system, and follow the studio as more work becomes ready to share.
What you will find here
Product pages will distinguish what is available from what is still being developed. Documentation will explain compatibility and limitations. Studio notes will make room for decisions, experiments and things we learn along the way.
There is no release calendar to announce yet. We will share projects when there is something useful to show.
