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Unreal Engine / UI toolkit

UIForge.

Your game.
Your interface.

In development

Build menus, HUDs and settings with Blueprint. Reusable screens, themes and input-aware presentation, built on Unreal CommonUI.

Development footage · 27 October 2026 · 1:02

Unreal Engine / Blueprint + C++
Trailer transcript & credits

Menus and screen navigation lead into an RPG encounter, action bars and an ability browser. Settings demonstrate preview, apply, cancel and input rebinding. Theme changes, dialogs, RTS selection and production queues follow, then the shared example hub and Blueprint authoring.

Music: “Aphelion” by Scott Buckley, under CC BY 4.0. Music edited for the trailer.

UIForge uses Unreal Engine. Unreal is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.

Built to fit your game

Keep your gameplay.
Make the UI yours.

The core works independently of MassForge and InventoryForge. The examples demonstrate local gameplay; they do not represent networked MMO systems.

Foundation
CommonUI · CommonInput · Enhanced Input
Authoring
Blueprint · C++ · UMG · Slate
Preview footage
Unreal Engine 5.8.3 · Windows
Availability
In development
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